
With near-perfect execution, The Witcher 3: Wild Hunt is a must-play for any action fan.
95
Verdict
97%
Steam
92
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (97% positive from 861K reviews)
Active community with 10,634 concurrent players
Critically acclaimed (92/100 critic average)
Compelling narrative and story
No significant drawbacks reported
The Witcher 3: Wild Hunt is a 2015 action role-playing game developed and published by CD Projekt. It is the sequel to the 2011 game The Witcher 2: Assassins of Kings and the third game in The Witcher video game series, played in an open world with a third-person perspective. The games follow the Witcher series of fantasy novels by Polish author Andrzej Sapkowski.

Runs well on modern hardware.
Last updated 18d ago
I thought I was starting a game about killing monsters. Instead, I found a story about family, love, friendship, loss, and the people we would cross the world for. Geralt's journey to find Ciri is one of the most memorable stories I've experienced in gaming. But what truly made this adventure special were the people around him. Yennefer and Triss aren't just romance options on a menu; they're characters who feel real. They have flaws, dreams, fears, and histories that make every interaction meaningful. There were moments that made me smile, moments that broke my heart, and moments that made me sit quietly and think about the choices I had made. Few games manage to make you care this much. The world is beautiful, but its greatest strength is its soul. From the muddy roads of Velen to the icy winds of Skellige, every place feels alive. Every quest feels like someone's story rather than another task to complete. When the credits rolled, I wasn't thinking about the monsters I had slain or the loot I had collected. I was thinking about Ciri. I was thinking about Yennefer. I was thinking about Triss. I was thinking about the friends I met and the goodbyes I never wanted to say. The Witcher 3 didn't feel like a game I finished. It felt like a world I had to leave behind. ❤️ "In a world full of monsters, the only thing worth fighting for is the people we love."
this game is the BEST game ever , that feeling when u finish a long day of school or work and hop on this game after a long day discovering its amazing well written story , the realistic and immersive environment its even the side quests feel like a main story and dont even get me started on the dlcs they were the best one ive ever seen in a videogame this game deserves every single dollar and time spent on it i really recommend it for everyone
[h1]Short Review[/h1] Witcher 3 is one of the best AAA RPGs I've played to date. The world is massive and full of life, the lore pulls you in even if you've never touched the previous games, the DLC is among the best ever released for a AAA title, and the exploration alone is worth the price of admission. The swordplay gets a little trivialized once you unlock certain skills, and a couple of the characters grated on me personally, but those are small complaints against an enormous, exceptional game. Highly recommended. [h1]Full Review[/h1] I went into Witcher 3 having never played Witcher 1 or 2, and within a few hours, I was reading up on the lore from the previous games and the books because the world made me want to know more. That's not something a lot of RPGs manage to pull off, and it's one of the best things I can say about what CD PROJEKT RED built here. [b]The lore and story.[/b] The writing in this game is something else. Even as a newcomer to the series, I never felt lost or excluded from what was happening. The world builds itself through dialogue, environmental storytelling, and side quests that treat you like an adult, and the further you dig into it, the more you want to keep going. The dialogue system gives you real agency over how Geralt approaches situations, which is a difficult balance to strike when you're playing a character with his own established personality and history. The game manages it well, letting you shape his responses in ways that feel consistent with who he is while still giving you a point of view to express. [b]The exploration.[/b] There is an enormous amount of ground to cover, and it stays interesting. What could easily have felt like a monotonous stretch of medieval European countryside instead offers real variety in terrain, enemy types, and the stories attached to each location. Skellige in particular was a highlight for me. The islands are beautiful, the music up there is excellent, and exploring the different hotspots scattered across the water was a welcome change of pace from the mainland. The world rewards curiosity in a way that a lot of open-world games promise and don't deliver. [b]The combat.[/b] The monster combat is engaging and makes good use of the sign system, with enough variety in enemy behaviors that you're encouraged to actually think about your approach rather than just button-mashing. The swordplay against human and non-human enemies is fun for most of the game, though it does get a bit trivialized once you unlock Whirl and Rend. Those abilities have a habit of stunlocking most enemies you'll encounter, which makes fights easier than they probably should be. Very handy on Death March difficulty, but it does remove some of the challenge once you have access to them. [b]The DLC.[/b] Hearts of Stone and Blood and Wine are the benchmark for what DLC should be. Both add substantial content, interesting characters, and new scenarios that feel like full extensions of the game rather than afterthoughts. Blood and Wine is the stronger of the two, but both are worth your time. My one complaint is that some of the gameplay upgrades introduced through the DLC come late enough in the overall progression that you don't get as much time with them as you'd like. Still, having them at all is more than most AAA games bother to offer. [b]The characters.[/b] Most of the cast is excellent, but I'll be honest: I didn't enjoy the moments that required spending time with Yennefer or Dandelion. That's a personal thing more than a design criticism; I just don't enjoy certain personality types, whether I encounter them in real life or in fiction, and both of those characters hit that nerve for me. I know plenty of people love them, and I'm not going to tell anyone they're wrong. They just weren't for me. I heard Dandelion is better in the books, though. I also like what he does in the Blood and Wine DLC for Geralt, as that shows why he is one of the people Geralt will ride or die for. [b]Overall.[/b] Witcher 3 is an exceptional RPG that earns every piece of praise it's received. The world is rich and rewarding to explore, the writing pulls you in and keeps you there, the DLC sets a standard most games don't come close to, and even the rough edges are minor in the context of everything the game does right. If you haven't played it yet, there's no good reason to wait. Highly recommended. [code]If you liked this review, then feel free to check out my [url=https://www.youtube.com/@VinroyIsViral]YouTube Channel[/url] for more reviews. I also have a curator group called [url=https://store.steampowered.com/curator/43774503-The-Completionist-Crusaders/]"The Completionist Crusaders"[/url] that focuses more toward completionists. Thank you, and happy gaming![/code]
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