
A masterclass in adventure design, The Witch's House MV delivers an unforgettable experience from start to finish.
93
Verdict
95%
Steam
—
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (95% positive from 4K reviews)
Standout indie gem
Limited professional critic coverage
The Witch's House MV is a puzzle horror game created by the Japanese developer Fummy (ふみー) using the RPG Maker MV engine. It was published by DANGEN Entertainment and released for Windows and macOS on October 31, 2018, with a port to Nintendo Switch, PlayStation 4 and Xbox One following in October 2022. It is a remake of The Witch's House, a freeware game created using RPG Maker VX that was first released on October 3, 2012 for Windows.

Runs well on modern hardware.
Last updated 18d ago
A good, short indie classic, but not worth $15. I got this game on sale, and I'd recommend you do the same. It's simply way too short to justify that price tag. Still, the puzzles and vibes were better than Ib, but I'd say Ib was more worth it's normal price compared to this game.
The Witch’s House MV is a masterful example of how a classic indie horror game can be modernized without losing the qualities that made it memorable in the first place. Developed by Fummy and published by DANGEN Entertainment, this remake revisits a beloved RPG Maker horror title and enhances it with updated visuals, additional content, and quality-of-life improvements while preserving the chilling atmosphere and narrative impact of the original. What begins as the story of a young girl named Viola wandering through a forest quickly transforms into a tense and unsettling journey through a mysterious mansion filled with danger, secrets, and psychological horror. The game’s greatest achievement is its ability to create fear through anticipation rather than spectacle. The mansion itself serves as both the setting and the primary antagonist, constantly surprising players with shifting environments, deceptive puzzles, and deadly traps. Every room feels carefully crafted to provoke unease, encouraging players to question what lies behind every door or hidden passage. Despite relying on pixel-art visuals, the game manages to establish an atmosphere that remains effective throughout the experience. The upgraded presentation in the MV version adds greater detail and polish while maintaining the retro aesthetic that helped define the original release. Exploration and puzzle-solving form the core of the gameplay. Rather than emphasizing combat, The Witch’s House MV focuses on observation, experimentation, and survival. Players must pay close attention to notes, environmental clues, and subtle hints scattered throughout the mansion. Many puzzles are cleverly designed and often require logical thinking rather than simple item collection. The game is also known for its ruthless approach to failure, frequently punishing mistakes with sudden and often shocking deaths. While this can occasionally lead to frustration, it also reinforces the constant tension that makes every decision feel meaningful. The remake introduces new features that provide additional value beyond a visual upgrade. Returning players will discover fresh content and new challenges that make revisiting the mansion worthwhile, while newcomers receive a more refined and complete version of the experience. These additions feel integrated naturally into the game rather than existing as superficial extras. The result is a remake that respects its source material while offering enough new material to justify its existence. Storytelling is another area where the game excels. At first glance, the narrative appears to be a straightforward tale about escaping a haunted house, but the deeper players venture into the mansion, the more layers of mystery begin to emerge. Through journals, environmental details, and carefully paced revelations, the game gradually uncovers the truth behind the witch and the mansion’s tragic history. The narrative builds toward a conclusion that remains one of the most memorable twists in indie horror gaming. Multiple endings further encourage exploration and reward players who seek out every hidden detail. The sound design deserves significant praise for its contribution to the overall atmosphere. Eerie melodies, ambient effects, and periods of near silence create a constant feeling of vulnerability. Audio cues often hint at approaching danger, making players wary of even the smallest sounds. Combined with the game’s unpredictable events and carefully timed scares, the soundtrack enhances both the emotional and psychological aspects of the horror experience. What makes The Witch’s House MV stand out from many horror games is its understanding of pacing and restraint. It rarely relies on excessive visual effects or action sequences to generate fear. Instead, it builds suspense through uncertainty, forcing players to remain cautious and attentive. The game trusts its audience to engage with its mysteries and rewards that investment with a story that becomes increasingly dark and emotionally impactful as it unfolds. Even years after its original release, The Witch’s House MV remains one of the strongest examples of horror created within the RPG Maker framework. Its blend of challenging puzzles, oppressive atmosphere, memorable storytelling, and clever design continues to hold up remarkably well. While players who dislike frequent trial-and-error gameplay may find some sections demanding, those willing to embrace its unforgiving nature will discover an experience that is both haunting and unforgettable. Rating: 9/10
An actual gem of the engine can be used to achieve, that falls far from the stereotypical template RPGs Very fun, psychotic puzzles, neat story
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Data sourced from RAWG, Steam, IGDB, CheapShark, Wikipedia, HLTB, and GX Corner. Sources: rawg, steam, igdb, wikipedia.
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