
A masterclass in action design, Thief II: The Metal Age delivers an unforgettable experience from start to finish.
92
Verdict
94%
Steam
90
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (94% positive from 2.1K reviews)
Critically acclaimed (90/100 critic average)
Compelling narrative and story
No significant drawbacks reported
Thief II: The Metal Age is a 2000 stealth video game developed by Looking Glass Studios and published by Eidos Interactive in March 2000. Like its predecessor Thief: The Dark Project, the game follows Garrett, a master thief who works in and around a steampunk metropolis called the City. The player assumes the role of Garrett as he unravels a conspiracy related to a new religious sect. Garrett takes on missions such as burglaries and frameups, while trying to avoid detection by guards and automated security.

Runs well on modern hardware.
Last updated 11h ago
I played this for over 100 hours, but that was 20 years ago. The game is 26 years old and cannot be played on modern PC's. It was a great game at the time. But wow, pc gaming has come a long way since then.
TAFFER
I'm like halfway through but man, this ♥♥♥♥ hits way harder than I expected in 2026. I'm a huge stealth fan, Dishonored is probably my all time favourite game if I had to pick one. I first played Thief Gold a few years ago and never finished (not because I wasn't enjoying it, something else must have come out idk) and since then I've had this recurring urge to go back. Over the last year or so I've played a few other stealth games like Eriksholm: The Stolen Dream and the recent Hitman trilogy, then I got a replayed Dishonored 1 (ghost of course) and had an itch to try out Thief again. Immediately hooked once more, it was exactly what I needed. Usually being able to just sit in the "shadows" within clear view of guards breaks the immersion and feels a bit silly, but in Thief 1 & 2 I really don't care. I understand the limitations, them being such old games, but it's not just me cutting them some slack. Thief is just such a great experience in other ways that I need not put any effort into suspending disbelief. Really cool and fun vibe and atmosphere throughout. I totally get why these games have built such a dedicated fanbase. As much as I love the Dishonored franchise, and understand why it is considered as kind of a spiritual successor, Thief 1 & 2 have something missing in more modern games. Makes me feel a certain nostalgia and immersion that I don't get a lot of lately.
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