
Thimbleweed Park is a strong Adventure/Indie that delivers where it counts.
89
Verdict
93%
Steam
83
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (93% positive from 4.1K reviews)
Critically acclaimed (83/100 critic average)
Compelling narrative and story
Outstanding soundtrack
No significant drawbacks reported
Thimbleweed Park is a point-and-click adventure game developed and published by Terrible Toybox for Linux, macOS, Windows, Xbox One, PlayStation 4, iOS, Nintendo Switch, Android, and Amazon Luna. The game was revealed on November 18, 2014, along with a Kickstarter crowd-funding campaign with a goal of US$375,000, and was released on March 30, 2017.

Runs well on modern hardware.
Last updated 8h ago
Great modern point and click with a classic feel. Extremely satisfying to figure out a puzzle after wandering around hopelessly. Fantastic game especially for those with nostalgic ties to the Sierra and LucasArts games of yore.
[h3]A promising experience that falls flat halfway through.[/h3] I remember liking this game back when it came out, it was my first adventure point and click game, however I didn't finished it on my xbox. Now replaying it on PC and finishing it almost 10 years later I find myself disappointed on it's ending, puzzle design and writing. The ideas it presents are interesting but they never really build on them and are just abruptly concluded, forgotten or tacked on. The characters are incredibly one-dimensional and their charm runs out quickly. The self-aware humor gets old fast and it really undermines itself, I feel the game could have been funny and dark without relying in meta humor. I really think it's a product of it's time, maybe some older folks can enjoy the cheesy humor and appreciate the references to the 80's gaming landscape. But if you're looking for a timeless story/experience, maybe try looking elsewhere. P.S. I can see that the team behind this game is talented and passionate and I appreciate the drive to keep the genre alive. I'm interested to check out any of their future releases, I just hope I enjoy them more than I did Thimbleweed Park.
Quite a solid throwback to the golden age of adventure games. Tbh, after reading about ''too much meta-gaming and too many in-jokes'' and whatnot I was hesitant to play this game. But I found that criticism is grossly exaggerated. It's a pretty good adventure game in its own right, and the jokes all land quite well and don't really require too much knowledge about Lucas/Sierra games of the 80s and 90s to understand. Some of the dialogue is seriously funny. It's a well-written game, and the voice acting is really amazing. One thing that I will praise is that the game breaks the fourth-wall in several places and most notably toward the end, and I think this aspect was really well done and is what truly sets Thimbleweed Park ahead of other such 'trying to emulate the golden age of P&C adventure games' games. Criticism: At one point you will have 6 playable characters to toggle between, which gets a bit overwhelming what with them not sharing an inventory. I can handle 2 or even 3, but when it gets beyond 4 or so I think it detracts from the game a bit. Still, not a major issue, just minor hassle.
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