
With near-perfect execution, Tiny Terry's Turbo Trip is a must-play for any adventure fan.
90
Verdict
95%
Steam
83
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (95% positive from 2.1K reviews)
Critically acclaimed (83/100 critic average)
Rich open world to explore
Outstanding soundtrack
No significant drawbacks reported
Terry wants to become instantly famous by launching himself into space using his new car. Doing something this cool and reckless will surely make him the talk of the town.

Runs well on modern hardware.
Last updated 2d ago
A fun, quirky and often absurd adventure in which you play Terry, who has been left behind on summer holidays and only has one thing on his mind, to get a car and drive to space. At its heart this is a short collectathon game that doesn’t outstay its welcome, but it’s the character interactions and side quests that make you chuckle out loud.
[h2]I have my gripes but this is fairly solid, just not £15 of solid[/h2] Had a decent time with this game, it's very reminiscent of games like "a short hike", "Lil gator game", "Little kitty big city", and also a bit of "Dungeons of Hinterberg", so if you liked any of those games, there's a good chance you'd like this one, games where there's not massive stakes, you can go at your own pace, and just explore to find the fun, a little environment with things to do. I think the decision to go with a car, while it might be easier to put into the narrative, is kind of at a detriment to the game itself, because I hardly found myself even using it if I didn't have to, as far as I can tell there's no way to teleport it to you, and even when you fast travel, despite the fact you travel to a row of parking spaces, your car never comes with you, you literally have to enter and leave a building for it to spawn there, which I think is pretty ridiculous for a game where your whole goal is finding stuff to upgrade your car (with fun to be had on the side of course). I think a skateboard or something like that would be a way better option, or just anything the player could whip out at a moment's notice, because having to go get your car is a hassle, and results in you not even using it most of the time, instead just sprinting, which I also have a gripe with. There's no autosprint, and while sometimes that's fine, the aforementioned car issue makes it really annoying, I played on steam machine (ran fine with max settings, no surprise), with controller, and it's really annoying having to keep the trigger held down the whole time, while I did eventually bind one of the back buttons to toggle the right trigger, so that I don't have to hold it, that then introduces the issue of remembering to turn it off before driving, which got me a quick loss in one of those bumper car minigames when I forgot it. My gripes with this game are fairly little things, but they're big enough to me that they really drag it down, and there's not as much content as the other games I mentioned earlier, meaning you'd probably be better off getting one of them instead, unless you especially want the vibes or visual style of this game for whatever reason, I think if this game got some updates fixing my issues with it, and maybe some cheap DLC to expand it, maybe with some new places, more building interiors, more items with uses, that'd absolutely elevate this game. Like I said, this game is alright, it's solid enough, I don't think it's a bad game, but I think the price is pretty high for what it is, so while I'd recommend it, I'd say to get it for like 60%-70% off at least, unless there's been some quality of life and content updates since time of review, which I don't really see happening.
I played it because it was liked to A Short Hike, a game that I adore. Unfortunately, this one just did grip me the same way. The controls and exploration were lacking, in my opinion, which is a shame because the devs obviously put a lot of care into this. If you like collectathons this might be for you! Unfortunately, it just isn't for me
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