
A masterclass in action design, To the Moon delivers an unforgettable experience from start to finish.
91
Verdict
96%
Steam
—
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (96% positive from 85K reviews)
Compelling narrative and story
Outstanding soundtrack
Standout indie gem
No significant drawbacks reported
To the Moon is a 2011 adventure game developed and published by Freebird Games. It was originally released for Windows and was later ported to Linux, OS X, Android, iOS, and the Nintendo Switch. The story follows two doctors who offer to fulfill a dying man's last wish using artificial memories. The game features relatively few gameplay mechanics, with the player controlling the two doctors, exploring the narrative, and solving puzzles as they try to reconstruct the dying man's memories in order to fulfill his wish.

Runs well on modern hardware.
Last updated 18d ago
[h1] To The Moon [/h1] (no spoilers) [i] A story about two doctors traversing backwards through a dying man's memories to artificially fulfil his last wish. [/i] This was a short game, about 4h, the game is highly praised and with reason! The premise is simple, fulfil the wish of a dying man, to do that we have to go through his memories to find the reason he wants that specific wish, and while we do that, we learn about his entire life. Its something that I wasn't expecting to get that invested into, but oh how wrong I was... from the very start- the characters we play as were very lively, every line, every joke, every cheeky comment, they all felt super organic, the writing is something I am not able to praise enough! Not only the character writing but the way the story is laid out in front of us, and the way both the doctors as well as us the player, each slowly learn and connect the dots to our own conclusions, its simply something that captures you in the moment, and reflecting about it afterwards makes me appreciate it even more. On top of that, as mentioned, the characters are incredibly well written, and the jokes, even though some are very silly- they feel organic, like I believe this character would say this at this time! For a game to make me care so much about the life and wishes of an old man at the brink of death, literally no words to describe it. The gameplay is very simple, mostly walking and interacting with stuff, but we get a puzzle in between memories- and the puzzles were good, they weren't hard, but also not free, they just felt nice as little breaks in between segments. The music was simple, yet always hit when it needed to, just how much can you convey with only 2 notes? [list] [*]Enjoyment: 10 [*]Gameplay: 8 [*]Story: 10 [*]Art: 9 [*]Music: 10 [*]Overall: 9.4 [/list] I am very glad I played this game, I wasn't expecting it to get me as much as it did. [i] "When you think you've already cried enough, it gives more reasons to cry" [/i] PS: [spoiler] I didnt talk in depth about the story eventho i have a lot of thoughts on it, simply because i dont think i can express them in short words TwT [/spoiler]
This game is an absolute masterpiece that resonated with me to the very core. The storyline is incredibly captivating, and the magical musical score paired with the gorgeous visuals make it truly unforgettable 💔🐇🦫💘
人类总是把哲学和感情寄托到自己无法轻易去到或得到的地方,这可以是任何人需要它的时候的随口一言。人类很希望把不可能的东西变成可能,但当一个东西不再神秘,人类就会重新思考最高的哲学深度了。因为人们普遍认为得不到的东西最珍贵,如果我们在月球长大,那或许地球才会是最浪漫的地方。总之,我很喜欢这个剧情,谢谢作者!
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