
A masterclass in action design, To the Moon delivers an unforgettable experience from start to finish.
91
Verdict
96%
Steam
—
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (96% positive from 85K reviews)
Compelling narrative and story
Outstanding soundtrack
Standout indie gem
No significant drawbacks reported
To the Moon is a 2011 adventure game developed and published by Freebird Games. It was originally released for Windows and was later ported to Linux, OS X, Android, iOS, and the Nintendo Switch. The story follows two doctors who offer to fulfill a dying man's last wish using artificial memories. The game features relatively few gameplay mechanics, with the player controlling the two doctors, exploring the narrative, and solving puzzles as they try to reconstruct the dying man's memories in order to fulfill his wish.

Runs well on modern hardware.
Last updated 11h ago
Came across this game's soundtrack on youtube and decided to give it a try. Even though i'm years late, i'm so glad i finally experienced this masterpiece.
Let me start by stating that I love pixel art, rich soundtracks, and narrative-driven titles. To the Moon checks all three boxes. I first played this game in 2018. While its beautiful soundtrack stayed with me over the years, most of the plot had faded from memory. During a recent multi-hour train ride, I was scrolling through my Steam Deck library and rediscovered this gem. I decided to give it another shot, playing through both the main game and the two free "Sigmund Minisodes" DLCs. There is so much to love here. It’s a deeply emotional story about life, love, family, and loss, following a dying man and his late wife, alongside two doctors who rarely agree on anything but always have each other's backs when it counts. The soundtrack, in particular, is stunning and carries the weight of the narrative effortlessly. Just don't expect traditional gameplay. The experience consists almost entirely of searching for objects, clicking through environments, and solving the occasional light puzzle. It leans far closer to an interactive visual novel or walking simulator than a standard video game. Because it's relatively short, it never overstays its welcome. For me, replaying it was an absolute pleasure. The optional minisodes also add a fantastic touch, fleshing out Sigmund Corp., exploring its employees, and leaving you with a few intriguing mysteries to chew on. If you enjoy story-driven experiences with great art and music, and don't mind minimal gameplay, you owe it to yourself to give To the Moon a try.
A video game has never made me so weak and wanting more, even though it has given me all the pieces I needed (to get through it). The music especially will never make me forget. This game should be played at least once in their lifetime. Now, let me just go and cry in the corner
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Data sourced from RAWG, Steam, IGDB, CheapShark, Wikipedia, HLTB, and GX Corner. Sources: rawg, steam, igdb, wikipedia.
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