
Total War: WARHAMMER II stands out as one of the best Action/Strategy titles in recent memory.
91
Verdict
93%
Steam
88
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (93% positive from 121K reviews)
Healthy player count of 1,022 concurrent
Critically acclaimed (88/100 critic average)
Engaging multiplayer/co-op experience
No significant drawbacks reported
Total War: Warhammer II is a strategy game of titanic proportions. Choose from four unique, varied factions and wage war your way; mounting a campaign of conquest to save or destroy a vast and vivid fantasy world. This is a game of two halves: one a turn-based open-world campaign, and the other intense, tactical real-time battles across the fantastical landscapes of the New World.

Runs well on modern hardware.
Last updated 18d ago
Too much buyable content. Good game to spend a lot of time researching differrent mechanics of races and legendary lords trying to conquer the world
I was a table top wargamer for a large part of my life painting up thousands of figurines. Today I can set up and play a battle using the WH series in a very small time frame. The resulting battles appear 'realistic' in terms of movement, battlefield control and tactics. The battlefields look realistic with the approach of enemy forces appearing in the distance spilling across the countryside. The campaign element is the strongest component of these games. The effect of terrain realistic and well imaged. The choice between symbolic and actual army movement very good, as are the many choices and outcomes in relation to towns and hamlets. The re-playability is sound, with lots of choice between different armies, regions and cultural strategies; and that is without the addition of a host of mods dowloadable from the steam workshop. Excellent games, hundreds of play hours ahead of me. If I live that long.
I really wanted to enjoy this game because I've been a long-time fan of the historical Total War titles. The battles are visually impressive, and there's clearly a lot of content, but Warhammer just wasn't for me. My biggest issue is how much the game revolves around magic, abilities, monsters, and faction-specific mechanics. Compared to games like Napoleon or Empire, where good tactics and positioning could carry you through most battles, Warhammer feels much more dependent on bringing the exact right units to counter the enemy. It often felt like I was fighting the game's mechanics rather than enjoying large-scale strategy. The Vortex campaign also felt overly complicated for a first playthrough, with rituals and race-specific objectives adding pressure when I was just trying to learn the game. My other major complaint is multiplayer. Like other Total War titles, there is still a noticeable input/synchronisation delay when playing campaign battles with friends. Every command feels slightly delayed compared to single player, and after experiencing it across multiple Total War games, it's something that really takes away from the enjoyment. I can see why many people love Warhammer, especially if they're fans of the fantasy setting. Unfortunately, I much prefer the historical Total War games where battles feel more grounded and success depends more on battlefield tactics than on spells, monsters, and unique faction mechanics. For me, this entry just wasn't as enjoyable as the classic Total War experience.
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