
A masterclass in action design, Transistor delivers an unforgettable experience from start to finish.
91
Verdict
94%
Steam
85
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (94% positive from 31K reviews)
Critically acclaimed (85/100 critic average)
Compelling narrative and story
Outstanding soundtrack
No significant drawbacks reported
Transistor is an action role-playing video game developed and published by Supergiant Games. The game was released in May 2014 for Microsoft Windows and PlayStation 4, for OS X and Linux in October 2014, and iOS devices in June 2015. Transistor sold over one million copies across all platforms by December 2015.

Runs well on modern hardware.
Last updated 7d ago
«Transistor» draws you in from the very first second. There are no introductions or long waits in the main menu. You pick up the Transistor and the game begins. Many things immediately catch your eye: a stunningly drawn cyberpunk world with art design that’s very soft and pleasing to the eye. The visuals aren’t overwhelming, and are undoubtedly the game’s main strength. The design holds up right through to the very end of the game. The game runs at a maximum resolution of 1080p, but it looked good on my 1440p monitor, despite some scaling issues. You can switch the game to full-screen mode via a simple setting in Steam-Game properties (-x 2560 -y 1440). Transistor features a very pleasant soundtrack that suits the cyberpunk genre and draws you right in. It’s not quite on a level with, say, Expedition 33, but it’s on a level with something like Hollow Knight, where a magical soundtrack is needed to complement the delicate visuals and fully immerse you in the game. What’s more, a couple of the tracks feature some lovely vocals. As for the gameplay – things are a bit more complicated here. I can’t exactly call it good. For a game lasting 7 hours, it’s quite unique and enjoyable. In theory, we have a whole bunch of abilities that can be combined with one another, but in practice, as soon as we acquire one of the abilities that deals the most damage, 70% of the others simply become useless. [i]❗Once a high-damage Function becomes available, experimenting with other combinations feels far less rewarding.[/i] We also have a semi-active combat system here: you can always trigger your turn and choose the order of actions to deal with enemies more effectively. However, whilst your turn is recharging, the game continues in real time. [i] :\\Crash(), Ping(), Bounce()[/i] I’m getting to what I consider the worst part of the game: the plot. Is there even one here…? I suppose so? Don’t get me wrong: the narrative draws you in well, the narrator isn’t annoying right up to the end of the game and is interesting to listen to, but this game’s lore is designed for YouTube analysis videos and forum discussions, not for individual analysis of the plot. I don’t like it when a developer refuses to tell the story straight and leaves the player in the dark, failing to provide clear answers to questions and forcing the player to fill in too many gaps themselves. [i] ❗You won’t find answers to «What?» and «Why?» in this game, especially if you skip the ability descriptions and the terminals with notes.[/i] 80% of the in-game story is contained in the notes associated with our abilities, each of which represents a specific person from Cloudbank. By using our abilities, we unlock new notes, and to be honest, reading these notes wasn’t boring, but it was rather tedious. I’d have preferred a visual narrative to this sort of thing. The game’s atmosphere is stunning, but I wouldn’t call the plot the same. It’s far too abstract and doesn’t provide any clear answers. Some people might like that, but I don’t. The ending is a bit weak, too. [h3][Transistor][/h3] A lovely, short indie game in the cyberpunk genre, with a very appealing aesthetic, charming music and a brilliant Neo-Art Deco atmosphere. Highly recommended for anyone who loves the cyberpunk genre or simply wants to play something beautiful on their SteamDeck while relaxing in bed. Plug in your headphones and immerse yourself in this world, even if only for a short while. You won’t have time to get bored, and thanks to the beautiful world and short playtime, many of its flaws can be forgiven. The game has been made with heart and soul. [i] [Release Date: 2014] [Engine: Proprietary engine based on C#] [Developer: Supergiant Games] [Time: 7h for 1st Playthrough, 12h for 100%] [Achievements: 100% 33/33, needed 2 Playthrough for 100%, but it's easy][/i] [h3]Cyberpunk-Atmosphere: [★★★★★] Style: [★★★★★] Soundtrack: [★★★★☆] Enjoyment: [★★★★☆] Gameplay: [★★★☆☆] Story: [★★★☆☆] [/h3] [h3]«Transistor» is:[/h3] [i] 🏌️ Turn()Void()Void()Void()Mask()Cull()Cull(). ✍️ Not the best plot. 🖼️ Neo-Art Deco versus Modernism. ⚔️ A brilliant final boss to take on from home. 🌆 The atmospheric world of cyberpunk and a brilliant indie game from a small studio; the music is enchanting. ☯ A man was reincarnated as a sword so he could carry on admiring his beloved. I’ve seen an anime with the same plot summary.[/i] [h3]Score: [★★★★★★★☆☆☆][/h3] [quote=Transistor]«Hey Red. We're not going to get away with this, are we?»[/quote] https://steamcommunity.com/sharedfiles/filedetails/?id=3764316752
Once upon a time long ago i was a broke student and liked the ost of the game so much i pirated it. Now i pay it back. one of the best games out there. 10/10 would recommend.
Just make sure you watch some combat scenes before buying it. I personally love this game, but I can see the frustration of people trying to handle these combat mechanics if they didn't expect them.
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