
With near-perfect execution, Unreal Tournament: Game of the Year Edition is a must-play for any action fan.
95
Verdict
97%
Steam
—
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (97% positive from 4.4K reviews)
Engaging multiplayer/co-op experience
Outstanding soundtrack
No significant drawbacks reported
Unreal Tournament is a 1999 first-person shooter game developed by Epic Games and Digital Extremes. The second installment in the Unreal series, it was first published by GT Interactive in 1999 for Windows, and later released on the PlayStation 2 and Dreamcast by Infogrames in 2000 and 2001, respectively. Players compete in a series of matches of various types, with the general aim of out-killing opponents. The PC and Dreamcast versions support multiplayer online or over a local area network. Free expansion packs were released, some of which were bundled with a 2000 re-release: Unreal Tournament: Game of the Year Edition.

Runs well on modern hardware.
Last updated 18d ago
A brilliant game. A hallmark of PC gaming's golden age. The best of the best of the best of the Arena shooters combining raw attitude with brilliant design and a genre-expanding featureset, like a last furious shout from a different era when things were free to be wild and edgy and insane if they wanted and if anyone didn't like it, too bad. The Epic Games that made this gem of a time gone by doesn't exist and it wishes this relic reminding you of the time when it could would just cease to exist entirely. They never built anything better, in my opinion. This was the last stop before early 2000s shooter syndrome ruined Unreal 2, then Unreal Tournament 2003, and after the brief interlude of UT2004 came the shift to console, and the end of PC gaming's golden age.
how can a game more than 25 years old still kick all the modern shooters? no servers needed. setup your own game and be the server. no internet needed. fast. and if you want, it can be ludicrously fast. only downside is the resolution limitation. in detail: while with direct3d the resolutions are limited, with opengl you can use resolutions of even 32:9 1440p (5120x1440), but then it essentially zooms in extremely and cuts the upper and lower third... so i hope you get what i mean. tbh, who could have guessed back then what weird formats once would be, when 4:3 monitors with 480x640 were standard and 800x600 were top notch. the graphics themselves do not need to be better. since overwatch's runied this is the best there is, the best there was, and when stop killing games fails, it will become the best there ever will be.
This game was a favorite from my childhood. Got it to work as some point and played it for a while. It was nice to relive a game i loved and missed.
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