
Fans of the action genre will find plenty to enjoy in Unsighted.
89
Verdict
93%
Steam
83
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (93% positive from 2K reviews)
Critically acclaimed (83/100 critic average)
Standout indie gem
No significant drawbacks reported
Unsighted is a 2021 video game developed by Brazilian indie developer Studio Pixel Punk and published by Humble Games for the Nintendo Switch, Windows, Xbox Series X/S, Xbox One and PlayStation 4. The game is a Metroidvania adventure game in which players assume the role of Alma, an automaton who has amnesia in the aftermath of a war between humans and robots. In Unsighted, the player and all non-player characters have a depleting in-game time limit. When the time limit expires for characters, they become "unsighted" and disappear from the game. Players must explore the world and fight enemies to locate a finite amount of meteor dust, which allows them to choose to increase the time limit for themselves or other characters.

Runs well on modern hardware.
Last updated 7d ago
Just finished my first blind playthrough of the game, and what an absolutely hidden gem!! Smooth combat with even smoother music, and a short but sweet experience all around. If you're interested you will not be disappointed at all Anyways time to slave over being a completionist surely this will go well
I expected a good time but this still exceeded the expectations. Solid mechanics and made me feel things. I will not go for 100%, but this was great even if I only end up doing this one playthrough. Also I think it's worth noting that I never felt stuck, there was always something to do and a way to progress. That was nice, for a change.
At first this game seems like your standard Legend of Zelda type of experience, but one crucial feature that sets UNSIGHTED apart from anything I've played is the timer. Every room you enter and every NPC you talk to shows how much time you and them have left alive. There are ways to temporarily increase someone's time, but there aren't enough resources to go around and the only solution is to solve the core of the issue before everyone's time runs out. I've never felt so much like the hero before, and I thought it was exhilarating having to decide whose time to extend, what side-quests I cared enough to try to attempt, and all while mastering the combat which was incredibly fun. Don't like the idea of the timer? You can turn it off at any time! I'm also excited to try out the other game modes, like new game plus and boss rush. A wonderful game
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