
Wandersong is an exceptional Adventure/Indie that raises the bar for the genre.
92
Verdict
95%
Steam
89
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (95% positive from 3.8K reviews)
Critically acclaimed (89/100 critic average)
No significant drawbacks reported
Wandersong is a puzzle adventure video game developed by American-Canadian developer Greg Lobanov. A music-themed game, it follows The Bard, a wandering singer, as they go on a quest to gather pieces of a song that will save their world from destruction. In the game, the player uses The Bard's singing to affect the environment, solve puzzles, and defend against enemies. Wandersong was released on macOS, Microsoft Windows, and Nintendo Switch in September 2018, PlayStation 4 in January 2019, and Xbox One in December 2019.

Runs well on modern hardware.
Last updated 2d ago
This games seems really cool but it is not made for pc. I was really enjoying it but i got stuck on a ledge that was too high to reach. After looking it up i seems that it is an issue with the framerate and v-sync that is common on pc. Something should have been added so that you don't need to read 10 minutes of documents to be able to reach a ledge you already solved the puzzle to. TL;DR Fun game but broken
If you like cheesy wholesome goodness, I highly recommend this game. There are a couple of bugs, such as clipping through the map and resolution frequently decreasing but the map clipping never affected puzzle levels and quickly gets resolved, and the resolution can be fixed by ticking off the button to automatically adjust resolution. The story made me cry good tears in several points including the end, the characters are not one note and change and grow over the course of the story. The character designs are all wonderful and unique, even for brief npcs, and the world is extremely colorful and fun. I dont review often, but I can genuinely say that this is one of my favorite games and I intend to replay it ever so often to live through it again, even if its unexpected twists are now expected.
Kept downscaling itself to 640x360 every time I booted it, then wouldn't apply changes when I messed with the settings, so it just looked like garbage in a glitchy window.
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