
With near-perfect execution, Yoku's Island Express is a must-play for any adventure fan.
91
Verdict
96%
Steam
85
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (96% positive from 5.2K reviews)
Critically acclaimed (85/100 critic average)
Rich open world to explore
Standout indie gem
No significant drawbacks reported
Yoku's Island Express is a platform pinball adventure game developed by Swedish studio Villa Gorilla and published by Team17. The studio's debut project, the game was released in May 2018 for Windows, Nintendo Switch, PlayStation 4, and Xbox One. A version was released for Amazon Luna in October 2020.

Runs well on modern hardware.
Last updated 15h ago
[h3] Yoku's Island Express – An Arc Tracing Back to Old Memories [/h3] [b] Playtime: 15 hours [/b] Anyone who grew up in the pre-internet era probably remembers the small collection of games that came preinstalled on our computers – [i]FreeCell[/i], [i]Minesweeper[/i], [i]Spider Solitaire[/i], and, of course, [i]3D Pinball[/i]. Among them, [i]3D Pinball for Windows: Space Cadet[/i] remains especially vivid to me: the heavy mechanical pull of the plunger mapped to the Down arrow key, the crisp electronic chime of a steel ball hitting a target, and the heartbreaking sound of defeat as the ball disappeared down the center drain. Years have passed, and pinball seemed destined to remain a relic trapped in the last century. It was not until I played [i]Yoku's Island Express[/i] that I realized the humble flipper from those old memories could still be used to open up an entire world. [i]Space Cadet[/i] was all about precision and pressure. I had to keep the ball alive, chase a higher score, and know that one bad shot could send everything down the drain. [i]Yoku's Island Express[/i], however, does away with the jump button entirely, along with any real penalty for failure. In Yoku's world, every jump and every bit of movement across the island is shaped by blue and yellow flippers and ramps scattered throughout the landscape. I am still playing pinball, but missing a shot no longer signals failure for me. Instead, gravity simply carries me down to a lower tier of the map, sometimes sending me straight into a hidden passage I never knew existed. A missed shot can become an unexpected discovery, turning what would have been frustration in traditional pinball into another reason to explore. If [i]Space Cadet[/i] was about mastering execution within a tightly constrained box, Yoku turns an entire micro-island into one grand, interconnected playfield. From damp tropical rainforests to steep, snow-capped peaks, the game blends classic pinball elements – ramps, bumpers, and targets – into its miniature landscapes. I still need to judge my timing carefully, sending Yoku and his ball racing up specific tracks to trigger mechanisms. At the same time, I explore the island using newly acquired abilities, such as explosive slugs or diving gear, to return to places I could not reach before. The hand-drawn art and genre-blending soundtrack add a cozy warmth to the island, making the old pinball mechanic feel surprisingly at home. Years later, sitting before a screen, instinctively calculating angles and pressing the key to launch, what shoots forward is more than just a ball – it is an arc tracing back to old memories. The screen is different, the game is different, and yet that simple joy between the flippers and the steel ball somehow feels exactly the same. Something I once played simply to pass the time has found a new playground, and somehow, I am still here playing.
Very good game, incredible gameplay and art style
Fun little game. Cute characters, pleasant graphics, and a very nice soundtrack (so good I bought it). If you like pinball, this will scratch that itch. It reminds me of a Kirby game just a bit in that if you want to "beat" the game, you can do it relatively quickly, but if you want to 100% it, then buckle up, you're in for a ride. I'd buy a sequel to this in a heartbeat. Give this one a shot! Also, I not only 100%'d the game, I got all of the achievements too. That never happens for me. So I guess that's the highest recommendation I can give it!
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